Statement
Gaming is exhilarating and immersive, but repeated exposure to high-intensity experiences without consequence creates emotional flattening. In first-person shooters, violence is replayed endlessly, until what was once shocking becomes frictionless and neutral. My work isolates and repaints these digital war zones to slow down what games ask us to process instantly. By returning these images to physical material, I reintroduce duration, weight, and the possibility of feeling.
This is a critique of the systems that shape how we feel. It shows how repeated intensity becomes numbness, and how digital violence turns aesthetic once it can be endlessly respawned.